The Wavelength launch tournament had a live band playing the tracks as finalists played them. Best event production I've seen this year, full stop.
More info Show less| # | Entry | Overall | Creativity | Presentation | Overall | Votes |
|---|---|---|---|---|---|---|
| 1 | 3.83 | 3.83 | 3.50 | 3.72 | 6 | |
| 2 | 4.25 | 3.00 | 3.25 | 3.50 | 4 | |
| 3 |
Starfall Tactics campaign difficulty curve, graphe
@lenafischer
|
4.00 | 3.80 | 2.40 | 3.40 | 5 |
| 4 | 4.00 | 3.67 | 2.33 | 3.33 | 3 | |
| 5 | 4.00 | 3.33 | 2.67 | 3.33 | 3 | |
| 6 |
Iron Accord movement tech: the slide-jump preserve
@aikomishima
|
3.33 | 2.00 | 2.67 | 2.67 | 3 |
The Wavelength launch tournament had a live band playing the tracks as finalists played them. Best event production I've seen this year, full stop.
More info Show lessAshen Vale tech review — rock-solid 60 on mid hardware, and the frame-time graph is a flat line. The streaming system never hitches, even on a SATA SSD. 9/10 port work.
More info Show lessPetal & Root — 8/10. Yes, I reviewed the farming sim. Yes, the seasonal soil rotation is a genuinely elegant system. No, I will not be taking questions about my 40-hour save.
More info Show lessHollow Depths lore deep dive — the item descriptions tell the real story, and it's a tragedy in three acts. Soulslike writing at its best.
More info Show lessStarfall Tactics campaign difficulty curve, graphed: one genuine spike at mission 9. The devs confirmed it's intentional — a skill check before the map opens up. Respect.
More info Show lessIron Accord movement tech: the slide-jump preserves momentum through a mantle. It's absolutely a bug. It's absolutely the best thing in the game. Never patch it.
More info Show lessGet the full experience — your favourite creators, exclusive content, tips, and live streams in one app.