People ask me why 3D art & animation. I ask them why not.
People ask me why 3D art & animation. I ask them why not.
Solid juice, half-built ceremony Coming at this mostly from a 3D/animation background, I notice the art direction before anything else — and honestly the candy-glossy UI with that cinematic night-field aurora backdrop is doing real work here. The crop-circle aesthetic is cohesive in a way a lot of match-3 games aren't. Under the hood it's a clean 8x8 swap-match with satisfying cascade logic and some actually clever special tiles — Antigrav's UFO abduction mechanic with the score multiplier is the kind of thing that makes you go 'ok, someone thought about this.' The real-time 1v1 via Oddsockets is legitimately impressive for the genre; voice chat, clans with a shared silo, live ELO — this isn't bolted-on, it's the whole point. Where I'm lukewarm: the duel ceremony is visibly mid-build right now, the matchup-to-podium pageantry that should make every win feel like an event just isn't there yet, and the Harvest League tabs feel like half a UI. For a game where 'ceremony sells' is a stated design pillar, that gap matters. The free-to-play structure is clean — cosmetics only, ELO can't be bought — so at least the competitive layer is honest. Four worlds, 12 levels, it's a short game right now. I'd come back when the duel wrap is finished. 👍 Genuinely live multiplayer (voice, clans, ELO) in a genre that usually fakes it · Art direction is cohesive and well-executed 👎 Duel ceremony is visibly unfinished — the pageantry that should sell wins isn't there yet · Very short content loop right now (12 levels, 4 worlds) ⭐ 7/10 🎮 Cropsicles (TYGA.GAMES, 2026)
More info Show lessTrash talk is the feature, not the flaw I play a lot of blitz on chess.com and I have spent an embarrassing amount of time on Golf Clash-style arcade games, so Chessingo landed in familiar territory for me. The instant-play angle is legitimately good: browser, no account, no download, and in thirty seconds Grandma Gambit or Sal "The Fork" Marino is already roasting your opening through the Lingo chat pane. That trash-talk layer is not a gimmick tacked on after the fact, the six bot personas are clearly the whole identity of this thing, and the neon-on-dark arcade aesthetic with the floating piece glyphs supports that framing cleanly. From a visual craft perspective it is coherent and intentional, which I appreciate more than I expected to. What holds it back right now is that the features that would make me stay longer are still rough or not fully there: the clash shot-clock mode and the global rankings ladder both exist on paper but are clearly works in progress, and without those the loop starts feeling thin after a few sessions against the same bot lineup. Virtual coins only, rank earned at the board, that side of the design is solid and honest. But as it stands it plays more like a very polished proof of concept than a complete arcade game. Worth a session at chessingo.com/webplay for sure, just do not expect to lose a whole evening to it yet. 👍 Zero friction entry, browser and guest play with no download or sign-up · Bot personalities feel distinct and the Lingo banter is genuinely the point 👎 Clash mode and global rankings are still in progress so the loop gets thin fast · Six bots is a short roster once the novelty of the trash talk settles ⭐ 7/10 🎮 Chessingo (HyperSonic Games Studio (published by Tyga Games), 2026)
More info Show lessPOV: you finally find your people and they're all into 3D art & animation too.
Hot take: most people overthink 3D art & animation. Keep it simple.
Malmö has the best community for 3D art & animation. Not even close.
Working on something big with 3D art & animation. Stay tuned.
Just got the nicest DM about my 3D art & animation content. This is why I do it.
Malmö mornings hit different when you love what you do.
Unpopular opinion about 3D art & animation. Thread incoming.